Turn Phases

Good skiing requires constant movement throughout a turn and based the specific objectives, terrain and conditions, every turn is unique. This of course, makes timing pretty difficult to generalize and it would be impossible to describe every millisecond in time for every situation. That said, breaking the average turn into 3 distinct phases can help you determine the general timing of a new move that you're trying to add to your skiing.

Turn phases can also help with tactical decision making skiing in gates, trees or when adapting to terrain such moguls. Choosing time a specific part of a turn with a terrain feature can make all the difference!

  • Phase #1
  • Phase #2
  • Phase #3

Loading and Shaping

Once a platform has been established for the skier to balance against. Typically as the skis are at or below the fall line more pressure begins to build and the skier has opportunity to really control the speed and direction of the rest of the turn.

The skier must decide on the appropriate blend of continued pivoting, edging and pressure control to achieve the desired outcome. 

  

Options for Turn Completion

Loading and Defection:

A common objective in high performance skiing is to add or resist the building pressure through turn completion to accelerate out of the turn and redirect the mass across the run. Often this involves increasing the edge angle through hip angulation as upper and lower body separation increases.... as well as standing strong and resisting with a fairly long outside leg.

Scrubbing Speed:

The skier may choose reduce edge angle and add more pivot to skid the skis. This typically reduces or eliminates deflection across the run keeping a narrow corridor and can be effective for quickly reducing speed. 

Steering:

A combination of increased edge through angulation and increase pivoting action by turning the legs to gently decrease the speed down the hill and direct the mass across the hill.

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